“Ajax and Rich Internet Applications (RIAs) have revolutionized the way users interact with Web sites. However, documenting the design of any page that uses Ajax is a challenge, because the page—and, more importantly, components on the page—can have different states, depending on how users interact with the page’s components.”
So I’ve been following the “made-in-usa” DMCA bill the Canadian Parliament have been trying to pass under the public radar for a few months now, and it’s been hard trying to explain why it’s such a big deal to people. Thankfully, Gordon Duggan of Appropriation Art has created an amazing comic chronicling the fight up until now. I recommend this read to anybody who has any sort of interest in digital media whether its recreationally or professionally (…ahem…). I mean, the Canadian/US border already has claimed the right to search all data storage that passes to the US (scary shit if you ask me). Get involved and check it out!
Also, on a interaction note, the fact that a comic can have external-linkable assets (or on any PDF for that matter) is a sweet design choice to keep in mind, especially with eBook readers on the fringe of the mainstream present, as well as the fact that they’ll soon be gobbled up by the cellphone just like everything else. Think about it. ttfn!
Here is as lively talk about the future of interaction design from cyberpunk author/legend Bruce Sterling. It was the closing lecture at the ‘Innovationsforum Interaktionsdesign’ conference in Potsdam, Germany. He painted a weird and wonderful vision of the future filled with biometrics and wireless money transfers. Probably one of the best futurist rants I’ve heard in a long time. He shoots down talking computers (think Mr. Clippy) and runs through a piece of the large list of technologies that were assimilated by the cell phone. Check it out, you’ll feel like a better person at the end. I swear.
p.s. - The ‘Innovationsforum Interaktionsdesign’ was one of the most important conferences on interaction design in 2007. All presentations from the conference are available as videos on the conference site (note that many of the lectures are in German).
CanUX (a Microsoft Developer Network blog) is a blog that focuses on the user experience community in Canada. Recently they took a look at me and some of my work, specifically my final project, the Organic Web.
The article can be found here. In the article I talk briefly about my passions as a designer and where I am headed in the future. Also in the article is a video that demonstrates some of the core concepts behind the Organic Information Visualization System I developed, (the system that the Organic Web demo application is built on).
A special thanks to CanUX for giving me the opportunity to share my work!
Here it is. the much anticipated final Project. After 4 months of hard work you can finally check it out here at pablosgarden.com.
Pablo’s garden is a website where users can log in and express themselves as an artist, designer or however they feel. Users can interact and draw into the garden as well as have the power to vote on drawings.
The garden gives the opportunity for users to collaborate and draw pieces influenced by each-other. They can build on each others work and create combined works of art.
If you want to know more about my project you can download my case study here.
Most of you probably have no idea who I am. So a little intro: I used to teach UX and Branding at VFS. I was browsing through the blog and saw a lack of UX on here, and thought I would share an old RSS feed that I find useful:
It has been too long since I have posted any news about the multi-touch. As some may know the FTIR MT I built for the program is up and running and I have started to teach how to use/develop for it. It still isn’t finished in terms of the build and definitely isn’t much to look at yet (which is why I haven’t posted photos). Several students are working on software for it this term and I will post video at the end of term when they are done.
It is no secret that I am also in the process of developing a diffuse illumination multi-touch screen. This one is going to be huge 130″ diagonal and 16:9 aspect. On Thursday I finally got it working on a much smaller scale and shot some HD footage. Here is a 1 minute time-lapse of some of the tests.
I’m not sure how many of you folks keep up with the activities of CES (probably a lot!), but I wanted to mention a project that my brother developed with his company, Reactrix. Originally, Reactrix was involved in overhead-mounted displays that one walks over and causes a reaction in the image projected below. However, at CES, they released something called WAVEscape, which uses some sort of system to identify objects in 3d space in front of the screen and allows people to interact with the screen similar to a multitouch display, but without actually touching anything.